Begriffe zur Agilität Alphabetisch sortiert

Erklä­run­gen zu den ein­zel­nen Begrif­fen (zur Agi­li­tät) sind im deut­schen → Scrum-Glos­sar zu finden.

  1. Agi­le
  2. Agi­le → Beschaf­fung
  3. Agi­le Coach
  4. Agi­le Dokumentation
  5. Agi­le Denk­wei­se, sie­he Agi­les Mindset
  6. Agi­le → Füh­rung
  7. Agi­le Healt Checks
  8. Agi­le Methode
  9. Agi­le Metriken
  10. Agi­le Organisation
  11. Agi­le Praktiken
  12. Agi­le Prac­ti­tio­ner, sie­he Agilist
  13. Agi­le Prinzipien
  14. Agi­le Prozesse
  15. Agi­le Transition
  16. Agi­le Werte
  17. Agi­ler Festpreis
  18. Agi­ler Lebenszyklus
  19. Agi­les Manifest
  20. Agi­les Mindset
  21. Agi­les Pattern
  22. Agi­les → Pro­jekt­ma­nage­ment
  23. Agi­les → Qua­li­täts­ma­nage­ment
  24. Agi­les → Requi­re­ments Engi­nee­ring – ARE
  25. Agi­les → Schät­zen
  26. Agi­les → Tes­ten
  27. Agi­list
  28. Agi­li­tät
  29. Akzep­tanz­kri­te­ri­um
  30. Anfor­de­rung
  31. Anti → User Story
  32. Archi­tek­tur
  33. → Arte­fakt
  34. Aus­wir­kungs­zu­ord­nung, sie­he Impact Mapping
  35. → Back­log
  36. Back­log Grooming
  37. Back­log Item
  38. Back­log Refinement
  39. → Best Practice
  40. Beha­vi­or Dri­ven Deve­lo­p­ment – BDD
  41. Benut­zer, sie­he User
  42. Big Design Upfront
  43. Blo­cker, sie­he Impediment
  44. Board
  45. Burn­down Chart
  46. Burnup Chart
  47. Busi­ness Value
  48. → Can­vas
  49. Car­go-Kult
  50. Chi­cken
  51. Coll­ec­ti­ve Code Ownership
  52. Com­mu­ni­ty of Prac­ti­ce – CoP
  53. Com­mit­ment
  54. Con­ti­nuous Deli­very – CD
  55. Con­ti­nuous Deployment
  56. Con­ti­nuous Inte­gra­ti­on – CI
  57. Cross Func­tion­al Team
  58. Cus­to­mer
  59. Dai­ly → Scrum
  60. Dai­ly Standup
  61. → DEEP
  62. → Defi­ni­ti­on of Done – DoD
  63. Defi­ni­ti­on of Rea­dy – DoR
  64. Design
  65. Design Sprint
  66. → Design Thinking
  67. Deve­lo­per
  68. Deve­lo­p­ment Team, sie­he Entwicklungsteam
  69. DevOps
  70. Dojo
  71. Done
  72. Effec­tua­ti­on
  73. Ent­wick­ler
  74. Ent­wick­lungs­team
  75. Epic
  76. Ereig­nis
  77. Esti­ma­ti­on
  78. Esti­ma­ti­on → Mee­ting
  79. Explo­ra­ti­ver Sprint
  80. Extre­me Pro­gramming – XP
  81. Fea­ture
  82. Fea­ture Dri­ven Deve­lo­p­ment – FDD
  83. Fea­ture Toggle
  84. Feh­ler
  85. → Feh­ler­kul­tur
  86. Fit for Purpose
  87. Fit for Use
  88. Fort­lau­fen­de Aus­lie­fe­rung, sie­he Con­ti­nuous Delivery
  89. Fort­lau­fen­de Inte­gra­ti­on, sie­he Con­ti­nuous Integration
  90. Funk­tio­na­li­tät
  91. Funk­ti­ons­über­grei­fen­des Team, sie­he Cross Func­tion­al Team
  92. Gebrauchs­taug­lich, sie­he Fit for Use
  93. Geschwin­dig­keit
  94. Gemein­sa­mer Code-Besitz, sie­he Coll­ec­ti­ve Code Ownership
  95. Goal
  96. → Good Practice
  97. Hin­der­nis, sie­he Impediment
  98. Impact Map­ping
  99. Impe­di­ment
  100. Impe­di­ment Backlog
  101. Imple­men­tie­rung
  102. Infor­ma­ti­on Radiator
  103. Inkre­ment
  104. Inspect and Adapt
  105. → INVEST
  106. Ite­ra­ti­on
  107. Kadenz
  108. → Kan­ban
  109. Kun­de, sie­he Customer
  110. Lar­ge-Sca­le Scrum – LeSS
  111. → Lean Startup
  112. Libe­ra­ting Structures
  113. Magic Esti­ma­ti­on
  114. Metho­de
  115. Mini­mal Mar­ke­ta­ble Fea­ture – MMF
  116. Mini­mal Mar­ke­ta­ble Pro­duct – MMP
  117. → Mini­mum Via­ble Pro­duct→ MVP
  118. No Esti­ma­tes
  119. Objec­ti­ves and Key Results – OKRs
  120. Pair Pro­gramming
  121. Pig
  122. Plan­ning Mee­ting, sie­he Sprint Plan­ning (Mee­ting)
  123. → Plan­ning Poker
  124. Poten­zi­ell aus­lie­fer­ba­res Pro­dukt­in­kre­ment – PSI
  125. Prak­tik
  126. Prin­zip
  127. Pro­duct Backlog
  128. Pro­duct Back­log Item
  129. → Pro­duct Owner
  130. Pro­dukt-Inkre­ment
  131. Pro­gno­se
  132. → Pull
  133. → Push
  134. Refac­to­ring
  135. Refe­rence Item
  136. Release
  137. Release Plan­ning
  138. Resi­li­enz
  139. Retro­spek­ti­ve, sie­he Sprint Retro­spek­ti­ve (Mee­ting)
  140. → Review, sie­he Sprint Review (Mee­ting)
  141. Rol­le
  142. → Satz­scha­blo­ne
  143. Sca­led Agi­le Frame­work – SAFe
  144. Schät­zen
  145. Scrum
  146. Scrum Board
  147. Scrum But
  148. Scrum Coach
  149. Scrum Ereig­nis­se
  150. Scrum Gui­de
  151. → Scrum Master
  152. Scrum Mee­tings
  153. Scrum of Scrums (SoS)
  154. Scrum Team
  155. Selbst­or­ga­ni­sie­rend
  156. Sel­ec­ted Pro­duct Backlog
  157. Spike
  158. Sprint
  159. Sprint Back­log
  160. Sprint Can­cel­la­ti­on
  161. Sprint Goal
  162. Sprint Plan­ning (Mee­ting)
  163. Sprint Retro­spek­ti­ve (Mee­ting)
  164. Sprint Review (Mee­ting)
  165. Sprint Zero
  166. Sprint-Ziel, sie­he Sprint Goal 
  167. → Stake­hol­der
  168. Stan­dup
  169. Sto­ry
  170. Sto­ry Card
  171. Sto­ry Decomposition
  172. Sto­ry Map
  173. Sto­ry Point
  174. T‑Shirt-Grö­ßen
  175. Tak­tung, sie­he Kadenz
  176. Task
  177. Taskboard
  178. Team
  179. Tech­ni­sche Schulden
  180. Tes­ten
  181. Test Dri­ven Deve­lo­p­ment – TDD
  182. The­me
  183. Time­box
  184. Time­boxing
  185. User
  186. User Sto­ry
  187. Value
  188. Value Stream Mapping
  189. Velo­ci­ty
  190. Ver­fei­ne­rung
  191. Ver­hal­tens­ge­trie­be­ne Ent­wick­lung, sie­he Beha­vi­or Dri­ven Development
  192. Ver­schwen­dung
  193. → Visi­on
  194. → VUCA
  195. Was­te
  196. Wert, sie­he Value
  197. Wert­strom­ana­ly­se, sie­he Value Stream Mapping
  198. Working Out Loud – WOL
  199. XP-Prak­ti­ken
  200. Zweck­dien­lich, sie­he Fit for Purpose