Begriffe zur Agilität Alphabetisch sortiert

Erklä­run­gen zu den ein­zel­nen Begrif­fen (zur Agi­li­tät) sind im deut­schen → Scrum-Glos­sar zu finden.

  1. Affi­ni­ty Estimation
  2. Agi­le
  3. Agi­le → Beschaf­fung
  4. Agi­le Coach
  5. Agi­le Dokumentation
  6. Agi­le Denk­wei­se, sie­he Agi­les Mindset
  7. Agi­le → Füh­rung
  8. Agi­le Health Checks
  9. Agi­le Methode
  10. Agi­le Metriken
  11. Agi­le Organisation
  12. Agi­le Praktiken
  13. Agi­le Prac­ti­tio­ner, sie­he Agilist
  14. Agi­le Prinzipien
  15. Agi­le Prozesse
  16. Agi­le Transition
  17. Agi­le Werte
  18. Agi­ler Festpreis
  19. Agi­ler Lebenszyklus
  20. Agi­les Manifest
  21. Agi­les Mindset
  22. Agi­les Pattern
  23. Agi­les → Pro­jekt­ma­nage­ment
  24. Agi­les → Qua­li­täts­ma­nage­ment
  25. Agi­les → Requi­re­ments Engi­nee­ring – ARE
  26. Agi­les → Schät­zen
  27. Agi­les → Tes­ten
  28. Agi­list
  29. Agi­li­tät
  30. → Akzep­tanz­kri­te­ri­en
  31. Ali­gnment
  32. Anfor­de­rung
  33. Anti → User Story
  34. Archi­tek­tur
  35. → Arte­fakt
  36. Aus­wir­kungs­zu­ord­nung, sie­he Impact Mapping
  37. → Back­log
  38. Back­log Grooming
  39. Back­log Item
  40. Back­log Refinement
  41. → BANI
  42. → Best Practice
  43. Beha­vi­or Dri­ven Deve­lo­p­ment – BDD
  44. Benut­zer, sie­he User
  45. Big Design Upfront / Big Design Up Front – BDUF
  46. Blo­cker, sie­he Impediment
  47. Board
  48. Bucket Esti­ma­ti­on
  49. Burn­down Chart
  50. Burnup Chart
  51. Busi­ness Value
  52. → Can­vas
  53. Car­go-Kult
  54. Chi­cken
  55. Coll­ec­ti­ve Code Ownership
  56. Com­mu­ni­ty of Prac­ti­ce – CoP
  57. Com­mit­ment
  58. Con­ti­nuous Deli­very – CD
  59. Con­ti­nuous Deployment
  60. Con­ti­nuous Inte­gra­ti­on – CI
  61. Cross Func­tion­al Team
  62. Cus­to­mer
  63. Dai­ly → Scrum
  64. Dai­ly Standup
  65. → DEEP
  66. → Defi­ni­ti­on of Done – DoD
  67. Defi­ni­ti­on of Rea­dy – DoR
  68. Design
  69. Design Sprint
  70. → Design Thinking
  71. Deve­lo­per
  72. Deve­lo­p­ment Team, sie­he Entwicklungsteam
  73. DevOps
  74. Dojo
  75. Done
  76. Effec­tua­ti­on
  77. Ent­wick­ler
  78. Ent­wick­lungs­team
  79. Epic
  80. Ereig­nis
  81. Esti­ma­ti­on
  82. Esti­ma­ti­on → Mee­ting
  83. Explo­ra­ti­ver Sprint
  84. Extre­me Pro­gramming – XP
  85. → Fea­ture
  86. → Fea­ture Dri­ven Deve­lo­p­ment – FDD
  87. Fea­ture Toggle
  88. → Feh­ler
  89. → Feh­ler­kul­tur
  90. Fit for Purpose
  91. Fit for Use
  92. Fokus
  93. Fort­lau­fen­de Aus­lie­fe­rung, sie­he Con­ti­nuous Delivery
  94. Fort­lau­fen­de Inte­gra­ti­on, sie­he Con­ti­nuous Integration
  95. Funk­tio­na­li­tät
  96. Funk­ti­ons­über­grei­fen­des Team, sie­he Cross Func­tion­al Team
  97. Gebrauchs­taug­lich, sie­he Fit for Use
  98. Geschwin­dig­keit
  99. Gemein­sa­mer Code-Besitz, sie­he Coll­ec­ti­ve Code Ownership
  100. Goal
  101. → Good Practice
  102. Hin­der­nis, sie­he Impediment
  103. Impact Map­ping
  104. Impe­di­ment
  105. Impe­di­ment Backlog
  106. Imple­men­tie­rung
  107. Infor­ma­ti­on Radiator
  108. Inkre­ment
  109. Inspect and Adapt
  110. → INVEST
  111. Ite­ra­ti­on
  112. Kadenz
  113. → Kan­ban
  114. → Kun­de, sie­he Customer
  115. Lar­ge-Sca­le Scrum – LeSS
  116. → Lean Startup
  117. Libe­ra­ting Structures
  118. Magic Esti­ma­ti­on
  119. Metho­de
  120. Mini­mal Mar­ke­ta­ble Fea­ture – MMF
  121. Mini­mal Mar­ke­ta­ble Pro­duct – MMP
  122. → Mini­mum Via­ble Pro­duct→ MVP
  123. Mut
  124. No Esti­ma­tes
  125. Objec­ti­ves and Key Results – OKRs
  126. Offen­heit
  127. Pair Pro­gramming
  128. Pig
  129. Plan­ning Mee­ting, sie­he Sprint Plan­ning (Mee­ting)
  130. → Plan­ning Poker
  131. Poten­zi­ell aus­lie­fer­ba­res Pro­dukt­in­kre­ment – PSI
  132. → Prak­tik
  133. → Prin­zip
  134. Pro­duct Backlog
  135. Pro­duct Back­log Item
  136. → Pro­duct Owner
  137. Pro­dukt-Inkre­ment / Pro­duct Increment
  138. Pro­gno­se
  139. → Pull
  140. → Push
  141. Refac­to­ring
  142. Refe­rence Item
  143. Release
  144. → Release­plan / Release Plan
  145. Release­pla­nung / Release Planning
  146. Respekt
  147. → Resi­li­enz
  148. → Retro­spek­ti­ve, sie­he Sprint Retro­spek­ti­ve (Mee­ting)
  149. → Review, sie­he Sprint Review (Mee­ting)
  150. Rol­le
  151. → Satz­scha­blo­ne
  152. → Selbst­or­ga­ni­siert
  153. Selbst­or­ga­ni­sie­rend
  154. Sca­led Agi­le Frame­work – SAFe
  155. Schät­zen
  156. Scrum
  157. Scrum Board
  158. Scrum But
  159. Scrum Coach
  160. Scrum Ereig­nis­se
  161. Scrum Gui­de
  162. → Scrum Master
  163. Scrum Mee­tings
  164. Scrum of Scrums (SoS)
  165. Scrum Team
  166. Selbst­or­ga­ni­siert
  167. Selbst­or­ga­ni­sie­rend
  168. Sel­ec­ted Pro­duct Backlog
  169. Spike
  170. Sprint
  171. Sprint Back­log
  172. Sprint Can­cel­la­ti­on
  173. Sprint Goal
  174. Sprint Plan­ning (Mee­ting)
  175. Sprint Retro­spek­ti­ve (Mee­ting)
  176. Sprint Review (Mee­ting)
  177. Sprint Zero
  178. Sprint-Ziel, sie­he Sprint Goal 
  179. → Stake­hol­der
  180. Stan­dup
  181. Sto­ry
  182. Sto­ry Card
  183. Sto­ry Decomposition
  184. Sto­ry Map
  185. Sto­ry Point
  186. → T‑Shirt-Grö­ßen
  187. Tak­tung, sie­he Kadenz
  188. Task
  189. Taskboard
  190. Team
  191. Team Esti­ma­ti­on Game
  192. Tech­ni­sche Schulden
  193. Tes­ten
  194. Test Dri­ven Deve­lo­p­ment – TDD
  195. The­me
  196. Time­box
  197. Time­boxing
  198. User
  199. User Sto­ry
  200. Value
  201. Value Stream Mapping
  202. Velo­ci­ty
  203. Ver­fei­ne­rung
  204. Ver­hal­tens­ge­trie­be­ne Ent­wick­lung, sie­he Beha­vi­or Dri­ven Development
  205. Ver­schwen­dung
  206. → Visi­on
  207. → VUCA
  208. Wall Esti­ma­ti­on
  209. Was­te
  210. Wert, sie­he Value
  211. Wert­strom­ana­ly­se, sie­he Value Stream Mapping
  212. Working Out Loud – WOL
  213. WSJF – Weigh­ted Shor­test Job First
  214. XP-Prak­ti­ken
  215. Zweck­dien­lich, sie­he Fit for Purpose