Begriffe zur Agilität Alphabetisch sortiert

Erklä­run­gen zu den ein­zel­nen Begrif­fen (zur Agi­li­tät) sind im deut­schen → Scrum-Glos­sar zu finden.

  1. Affi­ni­ty Estimation
  2. Agi­le
  3. Agi­le → Beschaf­fung
  4. Agi­le Coach
  5. Agi­le Dokumentation
  6. Agi­le Denk­wei­se, sie­he Agi­les Mindset
  7. Agi­le → Füh­rung
  8. Agi­le Healt Checks
  9. Agi­le Methode
  10. Agi­le Metriken
  11. Agi­le Organisation
  12. Agi­le Praktiken
  13. Agi­le Prac­ti­tio­ner, sie­he Agilist
  14. Agi­le Prinzipien
  15. Agi­le Prozesse
  16. Agi­le Transition
  17. Agi­le Werte
  18. Agi­ler Festpreis
  19. Agi­ler Lebenszyklus
  20. Agi­les Manifest
  21. Agi­les Mindset
  22. Agi­les Pattern
  23. Agi­les → Pro­jekt­ma­nage­ment
  24. Agi­les → Qua­li­täts­ma­nage­ment
  25. Agi­les → Requi­re­ments Engi­nee­ring – ARE
  26. Agi­les → Schät­zen
  27. Agi­les → Tes­ten
  28. Agi­list
  29. Agi­li­tät
  30. → Akzep­tanz­kri­te­ri­en
  31. Anfor­de­rung
  32. Anti → User Story
  33. Archi­tek­tur
  34. → Arte­fakt
  35. Aus­wir­kungs­zu­ord­nung, sie­he Impact Mapping
  36. → Back­log
  37. Back­log Grooming
  38. Back­log Item
  39. Back­log Refinement
  40. → Best Practice
  41. Beha­vi­or Dri­ven Deve­lo­p­ment – BDD
  42. Benut­zer, sie­he User
  43. Big Design Upfront / Big Design Up Front – BDUF
  44. Blo­cker, sie­he Impediment
  45. Board
  46. Bucket Esti­ma­ti­on
  47. Burn­down Chart
  48. Burnup Chart
  49. Busi­ness Value
  50. → Can­vas
  51. Car­go-Kult
  52. Chi­cken
  53. Coll­ec­ti­ve Code Ownership
  54. Com­mu­ni­ty of Prac­ti­ce – CoP
  55. Com­mit­ment
  56. Con­ti­nuous Deli­very – CD
  57. Con­ti­nuous Deployment
  58. Con­ti­nuous Inte­gra­ti­on – CI
  59. Cross Func­tion­al Team
  60. Cus­to­mer
  61. Dai­ly → Scrum
  62. Dai­ly Standup
  63. → DEEP
  64. → Defi­ni­ti­on of Done – DoD
  65. Defi­ni­ti­on of Rea­dy – DoR
  66. Design
  67. Design Sprint
  68. → Design Thinking
  69. Deve­lo­per
  70. Deve­lo­p­ment Team, sie­he Entwicklungsteam
  71. DevOps
  72. Dojo
  73. Done
  74. Effec­tua­ti­on
  75. Ent­wick­ler
  76. Ent­wick­lungs­team
  77. Epic
  78. Ereig­nis
  79. Esti­ma­ti­on
  80. Esti­ma­ti­on → Mee­ting
  81. Explo­ra­ti­ver Sprint
  82. Extre­me Pro­gramming – XP
  83. → Fea­ture
  84. → Fea­ture Dri­ven Deve­lo­p­ment – FDD
  85. Fea­ture Toggle
  86. → Feh­ler
  87. → Feh­ler­kul­tur
  88. Fit for Purpose
  89. Fit for Use
  90. Fort­lau­fen­de Aus­lie­fe­rung, sie­he Con­ti­nuous Delivery
  91. Fort­lau­fen­de Inte­gra­ti­on, sie­he Con­ti­nuous Integration
  92. Funk­tio­na­li­tät
  93. Funk­ti­ons­über­grei­fen­des Team, sie­he Cross Func­tion­al Team
  94. Gebrauchs­taug­lich, sie­he Fit for Use
  95. Geschwin­dig­keit
  96. Gemein­sa­mer Code-Besitz, sie­he Coll­ec­ti­ve Code Ownership
  97. Goal
  98. → Good Practice
  99. Hin­der­nis, sie­he Impediment
  100. Impact Map­ping
  101. Impe­di­ment
  102. Impe­di­ment Backlog
  103. Imple­men­tie­rung
  104. Infor­ma­ti­on Radiator
  105. Inkre­ment
  106. Inspect and Adapt
  107. → INVEST
  108. Ite­ra­ti­on
  109. Kadenz
  110. → Kan­ban
  111. → Kun­de, sie­he Customer
  112. Lar­ge-Sca­le Scrum – LeSS
  113. → Lean Startup
  114. Libe­ra­ting Structures
  115. Magic Esti­ma­ti­on
  116. Metho­de
  117. Mini­mal Mar­ke­ta­ble Fea­ture – MMF
  118. Mini­mal Mar­ke­ta­ble Pro­duct – MMP
  119. → Mini­mum Via­ble Pro­duct→ MVP
  120. No Esti­ma­tes
  121. Objec­ti­ves and Key Results – OKRs
  122. Pair Pro­gramming
  123. Pig
  124. Plan­ning Mee­ting, sie­he Sprint Plan­ning (Mee­ting)
  125. → Plan­ning Poker
  126. Poten­zi­ell aus­lie­fer­ba­res Pro­dukt­in­kre­ment – PSI
  127. Prak­tik
  128. Prin­zip
  129. Pro­duct Backlog
  130. Pro­duct Back­log Item
  131. → Pro­duct Owner
  132. Pro­dukt-Inkre­ment / Pro­duct Increment
  133. Pro­gno­se
  134. → Pull
  135. → Push
  136. Refac­to­ring
  137. Refe­rence Item
  138. Release
  139. Release­plan / Release Plan
  140. Release­pla­nung / Release Planning
  141. Resi­li­enz
  142. Retro­spek­ti­ve, sie­he Sprint Retro­spek­ti­ve (Mee­ting)
  143. → Review, sie­he Sprint Review (Mee­ting)
  144. Rol­le
  145. → Satz­scha­blo­ne
  146. Sca­led Agi­le Frame­work – SAFe
  147. Schät­zen
  148. Scrum
  149. Scrum Board
  150. Scrum But
  151. Scrum Coach
  152. Scrum Ereig­nis­se
  153. Scrum Gui­de
  154. → Scrum Master
  155. Scrum Mee­tings
  156. Scrum of Scrums (SoS)
  157. Scrum Team
  158. Selbst­or­ga­ni­sie­rend
  159. Sel­ec­ted Pro­duct Backlog
  160. Spike
  161. Sprint
  162. Sprint Back­log
  163. Sprint Can­cel­la­ti­on
  164. Sprint Goal
  165. Sprint Plan­ning (Mee­ting)
  166. Sprint Retro­spek­ti­ve (Mee­ting)
  167. Sprint Review (Mee­ting)
  168. Sprint Zero
  169. Sprint-Ziel, sie­he Sprint Goal 
  170. → Stake­hol­der
  171. Stan­dup
  172. Sto­ry
  173. Sto­ry Card
  174. Sto­ry Decomposition
  175. Sto­ry Map
  176. Sto­ry Point
  177. T‑Shirt-Grö­ßen
  178. Tak­tung, sie­he Kadenz
  179. Task
  180. Taskboard
  181. Team
  182. Team Esti­ma­ti­on Game
  183. Tech­ni­sche Schulden
  184. Tes­ten
  185. Test Dri­ven Deve­lo­p­ment – TDD
  186. The­me
  187. Time­box
  188. Time­boxing
  189. User
  190. User Sto­ry
  191. Value
  192. Value Stream Mapping
  193. Velo­ci­ty
  194. Ver­fei­ne­rung
  195. Ver­hal­tens­ge­trie­be­ne Ent­wick­lung, sie­he Beha­vi­or Dri­ven Development
  196. Ver­schwen­dung
  197. → Visi­on
  198. → VUCA
  199. Wall Esti­ma­ti­on
  200. Was­te
  201. Wert, sie­he Value
  202. Wert­strom­ana­ly­se, sie­he Value Stream Mapping
  203. Working Out Loud – WOL
  204. WSJF – Weigh­ted Shor­test Job First
  205. XP-Prak­ti­ken
  206. Zweck­dien­lich, sie­he Fit for Purpose